MAPS

Explore the world with the many maps of War Robots

There are currently 9 maps in the War Robots’ universe with more on the way.

Some WR maps are based in reality. Some… not so much

Check out the special Beacon Capping Guide with Strategy Maps Here: Beacon Capping 101

Canyon – large map set in a massive desert canyon. Perfect for snipers.

Carrier – a long and straight map, set in the middle of the ocean on a battleship, with fatal consequences for those who fall off.

Dead City – a ruined city set in an apocalyptic dystopia. Great for close-quarter combat and occasional sniping.

Dreadnought – a destroyed spaceship sets the scene for a complex battle in and outside the craft. Great for close-quarter combat and sniping on the wings.

Moon – small barriers create a clever maze to snag beacons and destroy opponents. Close- to mid-range brawler’s dream.

Powerplant – an abandoned powerplant is home to a chaotic robot war. Close- to mid-range brawler’s dream.

Rome – a medium-sized arena map that blends the classical and futuristic into a mid-range master’s paradise.

Shenzhen – battle it out in a modern-day city in China.¬†Close- to mid-range brawler’s dream. Some sniping potential.

Springfield – any way you want it, that’s the way you need it. That’s fighting in Springfield.

Valley – all kinds of battle is possible in the Valley. Mid-range fighters excel here.

Yamantau – fight in the clouds of the Ural Mountains. Just watch out for snipers, they will burn you alive.

BLUEPRINTS

Canyon
Canyon

Carrier

Carrier

DeadCity
Dead City
Dreadnought
Dreadnought
Moon
Moon
PowerPlant
Powerplant

rome

Rome

Shenzhen
Shenzhen
Springfield
Springfield
Valley
Valley
Yamantau
Yamantau

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