Falcon

FALCON

The Falcon Swoops in on Enemy Reds with Deadly Accuracy

Unique gameplay, an ability like none other – the Falcon is a terrifying prospect to behold if the pilot has enough skill.

Falcon

Specs:

Robot Class: Medium

Combat Type(s): Proper Powerhouse with Peerless Piloting

Required Account Level: 13

Abilities: Fangs Out: In passive mode defense system is enabled which decreases all incoming damage by 66%, but only heavy slot is active. With the ability activated Falcon can jump and use all the three weapon slots, but defense system is disabled. Attack mode lasts for 12 seconds. Duration: 12 seconds. Cooldown: 5 seconds.

Hardpoints: 1 heavy hardpoint and 2 medium hardpoints

Default Weapon(s): 1 Thunder and 2 Tulumbas

Purchase Cost: 10,000 Falcon Components

Skins: N/A

FalconFalcon

Game Description:

This robot possesses a jump engine and defense system decreasing all incoming damage, which make it indispensable to those, striving for surprise attacks.

The Falcon is a proper powerhouse in the hands of the right pilot. Activating your front shields reduces damage by 66% (making your bot significantly stronger) allowing you to defend while you fire your heavy weapon. Once your enemy finishes his clip, switch to your medium weapons with Fangs Out and polish him off (and Jump, should you feel the need). Swap back to shielding and rinse and repeat.

The front shielding allows pilots to rush their enemies head on while diverting most of the incoming damage. For example at Level 7, Falcon maintains 103,000 durability. With passive mode activated, this is an effective 170,980 durability. Not too shabby. Remember that once you activate your medium weapons, however, damage accumulated returns to normal so you’ll need to learn the opportune time to time your attacks.

Learn to hit-and-run with medium to close range weaponry and Falcon will tear up the competition. Quick-release weapons work best so that you can return your shielding for maximum effectiveness.

Falcon

Upgrading (1st Cycle)

Level Cost (Ag) Health Speed (Km/H) Time
1 10,000 Comp 71,000 35
2 100,000 76,000 37 5 hours
3 200,000 81,000 38 12 hours
4 400,000 86,000 39 1 day
5 2,000,000 91,000 40 2 days
6 4,000,000 97,000 41 4 days
7 6,000,000 103,000 43 6 days
8 11,000,000 110,000 44 7 days
9 17,000,000 117,000 45 8 days
10 32,000,000 124,000 45 9 days
11 43,000,000 132,000 45 10 days
12 55,000,000 140,000 45 11 days

Total Silver: 170,700,000

Total Time: 58 days and 17 hours 

Upgrading (MK2)

Level Cost (Ag) Health Speed (Km/H) Time
1 500 (Au) 85,200 35
2 100,000 91,200 37 5 hours
3 200,000 97,200 38 12 hours
4 400,000 103,200 39 1 day
5 2,000,000 109,200 40 2 days
6 4,000,000 116,400 41 4 days
7 6,000,000 123,600 43 6 days
8 11,000,000 132,000 44 7 days
9 17,000,000 140,400 45 8 days
10 32,000,000 148,800 45 9 days
11 43,000,000 158,400 45 10 days
12 55,000,000 168,000 45 11 days

Total Silver: 170,700,000

Total Time: 58 days and 17 hours 

MK2 Levels 1-12 cost the same in terms of time and currency. A 20% health bonus is added per level along with “added durability.”

Recommended Robot Setups: Exodus w/ twin Orkans, Redeemer w/ twin Tarans, Thermite w/ twin Vortex, Shotgun setup with Thunder/twin Storm, Ember w/ twin Orkan/Tarans

Falcon

Like Our Page