REDEEMER

The Redeemer may save your soul but… pray for your foes!

A heavy-weapon energy blaster in the mold of the Taran? Yes please! I’ll take two or three Redeemers please!

redeemer

Specs:

Weapons Class: Heavy

Combat Type(s): Short Range

Maximum Range: 350m

Clip Size: 10 Plasmoids

Full Reload Time: 5 seconds

Rate of Fire: 2 projectiles per second

Damage Type: Plasma

Required Account Level: 1

Purchase Cost: 10,000 Redeemer Components

Redeemer

Game Description:

A plasma weapon designed for launching retaliatory attacks, it is capable of eliminating everyone and everything in its path to achieve its goal.

“I always strike twice: first to the head, and second on the coffin lid.” – Pixonic

The Redeemer is the natural continuation of the short-range energy weapon chain of a light Magnum to medium Taran to the new heavy Redeemer. It fires 2 blobs of thermal plasma per round and with a clip of 10 means continuous heavy energy fire of 5 seconds.

Though not much is known about the Redeemer at present, its blue flame seems to be a “hotter” Energy flame than the yellow Magnum and orange Taran. Its Taran-like burst of firing style is an interesting move on Pixonic’s part as the Magnum has a single blast… we were expecting a triple-fire burst. It works well on the Fury and in close quarters, performs well on the Carnage. The dual Redeemer Carnage does serious damage on the outskirts of Shenzhen, Dead City and Moon.

Redeemer

Upgrading (1st Cycle)

Level Cost (Ag) Damage Per Particle Damage Per Full Clip Upgrade Time
1 10,000 (Comp) 3,010 30,100
2 24,000 3,310 33,100 11 minutes
3 48,000 3,640 36,400 1 hour
4 96,000 4,000 40,000 2 hours
5 480,000 4,400 44,000 8 hours
6 960,000 4,830 48,300 17 hours
7 1,900,000 5,310 53,100 1 day, 9 hours
8 3,600,000 5,830 58,300 1 day, 18 hours
9 7,200,000 6,410 64,100 2 days, 2 hours
10 12,000,000 7,040 70,400 2 days, 13 hours
11 19,000,000 7,740 77,400 3 days, 11 hours
12 31,000,000 8,500 85,000 4 days, 18 hours

Total Silver: 76,308,000

Total Time: 17 days, 3 hours and 11 minutes

Upgrading (MK2)

Level Cost (Ag) Damage Per Particle Damage Per Full Clip Upgrade Time
1 500 (Au) 3,612 36,120
2 24,000 3,972 39,720 11 minutes
3 48,000 4,368 43,680 1 hour
4 96,000 4,800 48,000 2 hours
5 480,000 5,280 52,800 8 hours
6 960,000 5,796 57,960 17 hours
7 1,900,000 6,372 63,720 1 day, 9 hours
8 3,600,000 6,996 69,960 1 day, 18 hours
9 7,200,000 7,692 76,920 2 days, 2 hours
10 12,000,000 8,448 84,480 2 days, 13 hours
11 19,000,000 9,288 92,880 3 days, 11 hours
12 31,000,000 10,200 102,000 4 days, 18 hours

Total Silver: 76,308,000

Total Time: 17 days, 3 hours and 11 minutes

MK2 Levels 1-12 cost the same in terms of time and currency. A 20% damage bonus is added per missile/plasma blast depending on the weapon along with “added durability.”

Recommended Weapon Setups: Triple Redeemer Fury, dual Redeemer Carnage, dual Redeemer Raijin

Redeemer

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