VORTEX

Homing Missile mayhem from the medium-hardpoint Vortex

Punishing pain delivered to your enemy’s doorstep with the Vortex.

Vortex

 

Specs:

Weapons Class: Medium

Combat Type(s): Short Range

Maximum Range: 350m

Clip Size: 6 Homing Missiles

Full Reload Time: 10 seconds

Rate of Fire: 6 per second

Damage Type: Homing Missile

Required Account Level: 5

Purchase Cost: 10,000 Vortex Components

Vortex

Game Description:

On the canvas of battle, every missile volley is a work of art, a stunning painting of oil, smoke, and fire.

Well it’s official, the Hydra is to the Spiral as the brand-new Vortex is to the Aphid. The medium hardpoint short-range homing missile weapon is a powerful weapon meant to break your enemies with aplomb.

Just like the Aphid, the Vortex is highly-effective against slower bots, is with slight Splash damage and requires a 3-second lock on. 6 powerful homing missiles deliver the punishment, however if the opponent has a Dash or quick-moving bot, pilots will have to time the volley perfectly to get an effective hit.

Clever pilots will learn to curve the missiles around walls or over lower barriers. Recently-released on the 3.6 Update, Vortex can penetrate Physical Shields but is blocked by Ancile and Energy Shields. Just make sure to get within its 350m range and then quickly behind cover to account for its 10-second reload time.

vortex

Upgrading (1st Cycle)

Level Cost (Ag) Damage Per Particle Damage Per Full Clip* Upgrade Time
1 10,000 Comp 1,680 10,080
2 18,000 1,850 11,100 45 minutes
3 36,000 2,030 12,180 1 hour, 30 minutes
4 72,000 2,230 13,380 5 hours
5 360,000 2,450 14,700 20 hours
6 720,000 2,690 16,140 1 day, 6 hours
7 1,440,000 2,960 17,760 1 day, 16 hours
8 2,760,000 3,250 19,500 2 days, 2 hours
9 5,400,000 3,570 21,420 2 days, 18 hours
10 9,000,000 3,920 23,520 3 days, 12 hours
11 14,400,000 4,310 25,860 4 days
12 23,400,000 4,740 28,440 4 days, 16 hours

*6 Homing Missiles

Total Silver: 57,606,000

Total Time: 23 days and 15 minutes

Upgrading (MK2)

Level Cost (Ag) Damage Per Particle Damage Per Full Clip Upgrade Time
1 500 (Au) 2,016 12,096
2 18,000 2,220 13,320 45 minutes
3 36,000 2,436 14,616 1 hour, 30 minutes
4 72,000 2,676 16,056 5 hours
5 360,000 2,940 17,640 20 hours
6 720,000 3,228 19,368 1 day, 6 hours
7 1,440,000 3,552 21,312 1 day, 16 hours
8 2,760,000 3,900 23,400 2 days, 2 hours
9 5,400,000 4,284 25,704 2 days, 18 hours
10 9,000,000 4,704 28,224 3 days, 12 hours
11 14,400,000 5,172 31,032 4 days
12 23,400,000 5,688 34,128 4 days, 16 hours

Total Silver: 57,606,000

Total Time: 23 days and 15 minutes

MK2 Levels 1-12 cost the same in terms of time and currency. A 20% damage bonus is added per missile/plasma blast depending on the weapon along with “added durability.”

Recommended Weapon Setups: Opposite Spydra Griffin with dual Vortex and dual Magnums, Griffin/Rhino with dual Aphid/Vortex, Rogatka dual Vortex, Kumiho dual Vortex, Lancelot dual Vortex and Ancile/Ember/Thunder

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